How China’s Largest VR Community, VRCORE, Is Bridging Eastern And Western XR Markets
The third annual VRCORE Awards included winners such as Moss, NOSTOS, and Seeking Dawn.
With a population of 1.3 billion, it’s no surprise that China is regarded a massive potential consumer market for virtual reality (VR) and augmented reality (AR). But Pinshan Liu, the founder of VRCORE, is working to show the rest of the world that the Chinese XR community has many more benefits to bring to the industry — and connect the dots across international waters.
“China is a rapidly emerging market,” Liu said in an interview with the author. “China and the United States are the most active countries in the global virtual reality industry. With the depth development of the industry, strengthening international cooperation is an inevitable choice.”
Liu founded VRCORE in 2015, and since then it has grown to become the largest VR developer community in the country. As such, Liu has seen firsthand how China’s other unique advantages in technology and
manufacturing have helped facilitate the growth of the national ecosystem.
“China not only has a VR market, it also has many good teams and advantages in hardware manufacturing,” Liu said. “China’s growth is still in-progress. Being able to participate in this growing market will be of great benefit for markets like the U.S. when the VR industry has truly grown up. We established [VRCORE] to help developers create an exchange platform so that excellent practitioners can exchange, cooperate, and help the whole industry develop further.”
In this role, Liu also uses VRCORE as a platform to provide information about the China’s VR industry to the international market by hosting salons, pitch competitions, and through a recently produced developer report.